import { _decorator, Component, Node } from 'cc';
const { ccclass, property } = _decorator;

export enum EVENT_NAMES {
    UPDATE_START_INFO = "UPDATE_START_INFO",
    UNLOCK_TEMPORARILY_SLOT = "UNLOCK_TEMPORARILY_SLOT"
}

export enum PROP_TYPE {
    WASH = 1,
    CLEAN = 2,
    MAGNET = 3,
    ADD = 4,
}

export enum SETTING_TYPE {
    START = 1,
    GAME = 2,
}

export enum GAME_DATA_ENUMS{
    SAVE_LEVEL = "SAVE_LEVEL",
    SAVE_MONEY = "SAVE_MONEY",
    SAVE_STAMINA = "SAVE_STAMINA",

    INVITE_COUNT = "INVITE_COUNT",
    UNLOCK_INVITE = "UNLOCK_INVITE",

    LAST_STAMINA_TIME = "LAST_STAMINA_TIME",

    WASH_PROPERTY_COUNT = "WASH_PROPERTY_COUNT",
    REMOVE_PROPERTY_COUNT = "REMOVE_PROPERTY_COUNT",
    MAGNET_PROPERTY_COUNT = "MAGNET_PROPERTY_COUNT",
    ADD_PROPERTY_COUNT = "ADD_PROPERTY_COUNT",
}

export enum TIP_ENUMS{
    LOAD_VIDEO_FAIL = "视频获取显示失败",
    NOT_FULL_VIDEO = "未完整观看视频",
    
    SHARE_SUCCESS = "分享成功",
    SHARE_FAIL = "分享失败",
    
    MONEY_NOT_ENOUGH = "金币不足",
}